Ideation and Prototyping Session 9: Intro to Prototyping

Announcements

Agenda

  • Prototyping Overview
    • Review: Remember all the tools you already have: moodboard, storyboards, sketching, photo documentation, “brainwriting” with post-its (good for collaboration), animatics, etc.
    • Prototyping: works like / feels like / looks like
    • Prototyping module. cardboard, clay, paper, legos.
      • Techniques: Instructables
    • Digital Fab overview
      • Fab intro: Why prototype? Why use CAD? Why use digital fabrication?
      • Updates on your plans/interests
      • 3D CAD: Ultimaker
        • Model Sources: Turbosquid, Thingiverse, etc.
        • Making models: Autodesk, phone apps, VR
      • 2D vector/raster: Illustrator, Photoshop, Autodesk, Sketch, etc.
    • PLANNING: Try to use cheap, self-serve machines when you can. If you are new to digital fab and want to use it in this class, consider working with a partner or group.
  • One-on-ones AND
  • Prototyping workshop time
    • Evolution Timeline: Influential Objects.
    • Planning timeline: Lo-fi, less lo-fi, medium-fi, hi-fi.
    • Start working on a lo-fi.
    • (Optional): Complete a tutorial to practice preparing a digital fab file.
  • 1:30: Magnet Makerspace training

Assignments

  • Post
    1. First Draft of Evolution Timeline. This will help you with telling the story of your project. I’ll ask you to adjust this timeline as your object evolves, and submit this with your final.
    2. First Draft of Planning Timeline. You will also want to keep adjusting this as well. Please answer:
      • Who are you working with?
      • What is your general object?
      • What is your plan for a lo-fi prototoype? When do you plan to finish it?
      • What is your plan for a less lo-fi prototoype? When do you plan to finish it?
      • What is your plan for a medium-fi prototoype? When do you plan to finish it?
      • What is your plan for a hi-fi prototoype? When do you plan to finish it?
    3. Documentation of working on your lo-fi prototype.
    4. (If applicable) Constant input/output.